Alice 3 in Action with Java™ | 1st Edition

Joel Adams
Product cover for Alice 3 in Action with Java™ 1st Edition by Joel Adams
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ISBN: 9781305451728
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ISBN: 9781133589181
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Available Study Tools

Alice 3 in Action: Computing Through Animation

Alice 3 in Action: Computing Through Animation

ISBN-13: 9781133589228
Bring the excitement and action of computer programming to your students from the very first day with this dynamic addition to your course - ALICE 3 IN ACTION: COMPUTING THROUGH ANIMATION, 2E by Joel Adams. This brief six-chapter supplementary book uses Alice - the popular 3D virtual reality computer programming system for teaching that reduces the syntax and eliminates many of the common barriers to programming success. Alice and ALICE 3 IN ACTION: COMPUTING THROUGH ANIMATION, 2E make programming both simple and fun. Even beginning students instantly see the possibilities and rewarding results of programming, which is the first step in encouraging further study in this exciting field!
$209.95

About This Product

This 14-chapter text uses a combination of Alice 3 and pure Java to introduce beginning students to object-oriented (OO) programming concepts. Originally developed to eliminate barriers that have traditionally prevented many students from successfully learning to program, Alice 3, the latest release, makes it easy to build 3D animations using models from the popular Sims™ games, while eliminating syntax errors. The text employs a "spiral" pedagogical approach: the first six chapters use Alice's innovative drag-and-drop environment to introduce OO concepts through the medium of computer animation, while the final eight chapters use pure Java to revisit and expand on those same concepts. The text introduces core programming topics--including objects, classes, methods, variables, parameters, control structures, inheritance, and data structures--using the visually stimulating context of 3D animation to ensure that students are both motivated and prepared to continue their studies in Computer Science.