Coding Careers for Tomorrow: Coding Careers in Entertainment and Games, 1st Edition

  • Cathleen Small
  • Published By: Cavendish Square Publishing
  • ISBN-10: 1502645777
  • ISBN-13: 9781502645777
  • DDC: 005.1023
  • Grade Level Range: 7th Grade - 12th Grade
  • 80 Pages | eBook
  • Original Copyright 2020 | Published/Released October 2019
  • This publication's content originally published in print form: 2020

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About

Overview

Since the advent of computers, coding has played an important role in technology. In the twenty-first century, coders are needed now more than ever to ensure technologies continue to flourish and entertain. There are now many exciting career opportunities for coders in the entertainment and gaming industry. Many of today's most popular movies and TV shows are increasingly dependent on computer-generated special effects. Meanwhile, video games have become masterpieces of art and animation, and are integral parts of entertainment franchises, extending a franchise's sales through games based on movies, and vice versa. This book uses full-color photographs, engaging sidebars, and personal accounts to discuss coding in the entertainment and gaming industries now and in the future. It also provides sound advice on how aspiring student coders can turn their passion into a lucrative career.

Table of Contents

Front Cover.
Title Page.
Copyright Page.
Contents.
1: Introduction to Coding Careers.
2: Coding's Impact on Entertainment and Gaming.
3: Important and New Technologies.
4: Coding Career Options.
5: Working Toward the Future.
Glossary.
Further Information.
Selected Bibliography.
Index.
About the Author.