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Developing Technology Mediation in Learning Environments, 1st Edition

  • Filomena Soares
  • Ana Paula Lopes
  • Ken Brown
  • Anne Uukkivi
  • Published By:
  • ISBN-10: 1799815935
  • ISBN-13: 9781799815938
  • DDC: 371.33
  • 347 Pages | eBook
  • Original Copyright 2020 | Published/Released August 2020
  • This publication's content originally published in print form: 2020

  • Price:  Sign in for price

About

Overview

Most technologies have been harnessed to enable educators to conduct their business remotely. However, the social context of technology as a mediating factor needs to be examined to address the perceptions of barriers to learning due to the lack of social interaction between a teacher and a learner in such a setting. Developing Technology Mediation in Learning Environments is an essential reference source that widens the scene of STEM education with an all-encompassing approach to technology-mediated learning, establishing a context for technology as a mediating factor in education. Featuring research on topics such as distance education, digital storytelling, and mobile learning, this book is ideally designed for teachers, IT consultants, educational software developers, researchers, administrators, and professionals seeking coverage on developing digital skills and professional knowledge using technology.

Table of Contents

Front Cover.
Title Page.
Copyright Page.
Advances in Educational Technologies and Instructional Design (AETID) Book Series.
Titles in This Series.
Editorial Advisory Board.
List of Reviewers.
Table of Contents.
Detailed Table of Contents.
Preface.
Acknowledgment.
Mediated Environments.
1: Learning Leadership and Technology Enhanced Learning: From Rhetoric to Reality.
2: Teaching Across Time and Space: How University Educators Relate With, and Through, Technology.
3: Towards a Flipped Classroom Based on a Context Aware Mobile Learning System (FC-CAMLS).
4: Efficacy of the Flipped Classroom to Teach the Digital Storytelling Process.
5: Technology Education and Learning in Smart Cities.
6: Continuity in the Development of Technical Thinking.
7: Cultural Awareness and Distance Communication: A Project-Based Intervention in Higher Education Environments.
8: Digital Access and Literacy: Familiarity With Digital Technologies in European Union Countries.
9: Building a Digital Learning Culture by Rethinking Pedagogies for the 21st Century.
Mediated Engagement.
10: Low-Cost Videos for Learning Mathematics by Teaching.
11: Modern Technologies Used in Education.
12: Motivation Factors for Generation Z in Higher Education.
13: Testing Through a Project Work Methodology.
14: Engaging Engineering Students in the Educational Process Using Moodle Learning Environment.
15: Mathematics Exercise Generator: The Language of Parameterized Exercises.
16: Use of Digital Objects for Improving the Learning Process.
Compilation of References.
About the Contributors.
Index.