Next-Generation Medical Technology, 1st Edition

  • James Roland
  • Published By:
  • ISBN-10: 1682823342
  • ISBN-13: 9781682823347
  • DDC: 610.28523
  • Grade Level Range: 5th Grade - 12th Grade
  • 80 Pages | eBook
  • Original Copyright 2018 | Published/Released December 2017
  • This publication's content originally published in print form: 2018

  • Price:  Sign in for price



Virtual reality creates three-dimensional environments that have been used to enhance video games for several years. Now this amazing technology is helping surgeons plan complex operations, medical students learn anatomy without cadavers, and patients cope with physical pain and the emotional challenges of long-term hospital stays. These and other virtual reality developments are changing the way doctors deliver health care and teach medicine to students and physicians in remote corners of the world.

Table of Contents

Front Cover.
Other Frontmatter.
Title Page.
Copyright Page.
1: Important Events in the History of Virtual Reality.
2: Introduction: Virtual Reality Transforms Medicine.
3: A History of Illusion.
4: Training Tool.
5: Studying and Treating the Brain.
6: Easing Pain and Anxiety.
7: Easing the Challenges of Recovery.
Source Notes.
For Further Research.
Picture Credits.
About the Author.