Challenges and Opportunities for Transforming From STEM to STEAM Education, 1st Edition

  • Kelli Thomas
  • Douglas Huffman
  • Published By:
  • ISBN-10: 1799825191
  • ISBN-13: 9781799825197
  • DDC: 372.35
  • 326 Pages | eBook
  • Original Copyright 2020 | Published/Released August 2020
  • This publication's content originally published in print form: 2020

  • Price:  Sign in for price



The addition of the arts to STEM education, now known as STEAM, adds a new dimension to problem-solving within those fields, offering students tools such as imagination and resourcefulness to incorporate into their designs. However, the shift from STEM to STEAM has changed what it means for students to learn within and across these disciplines. Redesigning curricula to include the arts is the next step in preparing students throughout all levels of education. Challenges and Opportunities for Transforming From STEM to STEAM Education is a pivotal reference source that examines the challenges and opportunities presented in redesigning STEM education to include creativity, innovation, and design from the arts including new approaches to STEAM and their practical applications in the classroom. While highlighting topics including curriculum design, teacher preparation, and PreK-20 education, this book is ideally designed for teachers, curriculum developers, instructional designers, deans, museum educators, policymakers, administrators, researchers, academicians, and students.

Table of Contents

Front Cover.
Title Page.
Copyright Page.
Advances in Educational Technologies and Instructional Design (AETID) Book Series.
Titles in This Series.
Editorial Advisory Board.
List of Reviewers.
Table of Contents.
Detailed Table of Contents.
STEAM Education Learning Environments.
1: Designing STEAM Learning Environments.
2: Tools to Mediate Learning and Self-Assessment in a STEAM Unit of Work.
3: Artistic Biotechnology: A Design Thinking Platform for STEAM Praxis.
4: Science Cartoons (SciToons): A Model for Integrating Arts With STEM.
STEAM Education in Schools and School District Initiatives.
5: Becoming STEAM: Perspectives From School Leaders.
6: Making Success: Researching a School District's Integration of the Maker Movement Into Its Middle and High School.
STEAM Education Beyond the Classroom.
7: A Laboratory for Creativity: How Youth Thrive With Design Thinking and STEAM Education.
8: Black Girls STEAMing Through Dance: Inspiring STEAM Literacies, STEAM Identities, and Positive Self-Concept.
STEAM in Teacher Education.
9: The Transdisciplinary Nature of STEAM Education: Integrating STEAM in Pre-Service Teacher Education.
10: Using Arts Education in TEM With the Science and ngineering Practice of eveloping and Using Models.
11: Learning From Place: Developing a Relationship With the Land and Our Partners.
Compilation of References.
About the Contributors.