Teaching, Learning, and Leading With Computer Simulations, 1st Edition

  • Yufeng Qian
  • Published By:
  • ISBN-10: 1799800067
  • ISBN-13: 9781799800064
  • DDC: 371.39
  • 337 Pages | eBook
  • Original Copyright 2020 | Published/Released August 2020
  • This publication's content originally published in print form: 2020

  • Price:  Sign in for price



Computer simulation, a powerful technological tool and research-proven pedagogical technique, holds great potential to enhance and transform teaching and learning in education and is therefore a viable tool to engage students in deep learning and higher-order thinking. With the advancement of simulation technology (e.g., virtual reality, artificial intelligence, machine learning) and the expanded disciplines where computer simulation is being used (e.g., data science, cyber security), computer simulation is playing an increasingly significant role in leading the digital transformation in K-12 schools and higher education institutions, as well as training and professional development in corporations, government, and the military. Teaching, Learning, and Leading With Computer Simulations is an important compilation of research that examines the recent advancement of simulation technology and explores innovative ways to utilize advanced simulation programs for the enhancement of teaching and learning outcomes. Highlighting a range of topics such as pedagogy, immersive learning, and social sciences, this book is essential for educators, higher education institutions, deans, curriculum designers, school administrators, principals, IT specialists, academicians, researchers, policymakers, and students.

Table of Contents

Front Cover.
Title Page.
Copyright Page.
Advances in Educational Technologies and Instructional Design (AETID) Book Series.
Titles in This Series.
Editorial Advisory Board.
Table of Contents.
Detailed Table of Contents.
1: A Strategic Overview and Vision of Simulation Based Education in Healthcare in England: Enhancing Patient Safety and Learner Development.
2: Using Simulation in Radiographic Science Education.
3: Enabling Training in Orthodontics Through Mobile Augmented Reality: A Novel Perspective.
4: Creating a Computer Simulation with Ill Structured Problems for Physical Therapists in the Acute Care Setting.
5: Simulations in Business Education: A Case Study of Cesim™ Global Challenge.
6: The Use of Discrete Event Simulation for Business Education: Learning by Observing, Simulating and Improving.
7: Designing a Minecraft Simulation Game for Learning a Language Through Knowledge Co-Construction.
8: Using a 3D Simulation for Teaching Functional Skills to Students with Learning, Attentional, Behavioral, and Emotional Disabilities.
9: Teaching About Terrorism Through Simulations.
10: Shaping an Evaluation Framework for Simulations: A Marriage Proposal.
Compilation of References.
About the Contributors.