Handbook of Research on Software for Gifted and Talented School Activities in K-12 Classrooms, 1st Edition

  • Shigeru Ikuta
  • Published By:
  • ISBN-10: 1799814025
  • ISBN-13: 9781799814023
  • DDC: 371.95
  • 448 Pages | eBook
  • Original Copyright 2020 | Published/Released August 2020
  • This publication's content originally published in print form: 2020

  • Price:  Sign in for price



As technology continues to play a pivotal role in society, education is a field that has become heavily influenced by these advancements. New learning methods are rapidly emerging and being implemented into classrooms across the world using software that is low cost and easy to handle. These tools are crucial in creating skillful learning techniques in classrooms, yet there is a lack of information and research on the subject. The Handbook of Research on Software for Gifted and Talented School Activities in K-12 Classrooms is an essential reference source that discusses newly developed but easy-to-handle and less costly software and tools and their implementation in real 21st-century classrooms worldwide. The book also helps and supports teachers to conduct gifted and talented school activities in K-12 classrooms. Featuring research on topics such as educational philosophy and skillful learning techniques, this book is ideally designed for software developers, educators, researchers, psychologists, instructional designers, curriculum developers, principals, academicians, and students seeking coverage on the emerging role that newly developed software plays in early education.

Table of Contents

Front Cover.
Title Page.
Copyright Page.
Advances in Early Childhood and K-12 Education (AECKE) Book Series.
Titles in This Series.
Editorial Advisory Board.
List of Contributors.
Table of Contents.
Detailed Table of Contents.
Effective Software for Gifted and Talented Student Learning.
1: Beyond the Stars: Experiences That Expand the Boundaries of the Classroom.
2: Philosophy and Psychology as Influences on Gifted and Talented Education in the 21st Century Education.
3: Integration of Educational Software in Teaching Gifted Students in K-12 Classrooms.
4: Effects of Software on Gifted Students Achievement and Activities in Elementary Education: Cross-Cultural Investigation.
5: Virtual Reality: Learning by Seeing in 3D.
6: An Educational Method for Theoretical Fields Through Dynamic Visualization.
7: Learning Support System for Programming Language Python.
Effective Software to Conduct Gifted School Activities.
8: The “Edutab Box”: A Computer-Supported Collaborative Learning System — Practical Activities and Future Directions.
9: Technology for Gifted Students: Designing Learning Opportunities for Students With Disabilities.
10: Software for Creating Self Made Content With Multimedia Enabled Dot Codes and Gifted School Activities for Students With Disabilities.
11: Gifted School Activities With DropTalk, Parent-Teacher Notebook, and SmileNote for Students With Disabilities.
12: Mobile Technology of Learning and Communication for Students With Disabilities.
13: Gifted and Talented School Activities for Students With Special Educational Needs Through Drama Therapy.
14: Emergence of EdTech Products in South Asia: A Comparative Analysis.
15: Computer-Driven Technologies for Effective Teaching in K-12 Classrooms in Nigeria.
16: Gifted Flipped Learning for Math Classroom With Video Materials.
17: On-the-Job Training System to Support Gifted School Activities for In-Service Teachers With Online Video Conferencing.
Compilation of References.
About the Contributors.