Handbook of Research on Integrating Computer Science and Computational Thinking in K-12 Education, 1st Edition

  • Jared Keengwe
  • Published By:
  • ISBN-10: 1799814807
  • ISBN-13: 9781799814801
  • DDC: 004.071
  • 385 Pages | eBook
  • Original Copyright 2020 | Published/Released August 2020
  • This publication's content originally published in print form: 2020

  • Price:  Sign in for price



As technology continues to develop and prove its importance in modern society, certain professions are acclimating. Aspects such as computer science and computational thinking are becoming essential areas of study. Implementing these subject areas into teaching practices is necessary for younger generations to adapt to the developing world. There is a critical need to examine the pedagogical implications of these technological skills and implement them into the global curriculum. The Handbook of Research on Integrating Computer Science and Computational Thinking in K-12 Education is a collection of innovative research on the methods and applications of computer science curriculum development within primary and secondary education. While highlighting topics including pedagogical implications, comprehensive techniques, and teacher preparation models, this book is ideally designed for teachers, IT consultants, curriculum developers, instructional designers, educational software developers, higher education faculty, administrators, policymakers, researchers, and graduate students.

Table of Contents

Front Cover.
Title Page.
Copyright Page.
Advances in Educational Technologies and Instructional Design (AETID) Book Series.
Titles in This Series.
Editorial Advisory Board.
List of Contributors.
Table of Contents.
Detailed Table of Contents.
1: Computational Thinking and Social Studies Teacher Education: What, Why, and How.
2: Preparing Pre-Service Teachers for the Future: Computational Thinking as a Scaffold for Critical Thinking.
3: Frameworks for Integration of Future-Oriented Computational Thinking in K-12 Schools.
4: Geometry for Computer Graphics in K-12 Education.
5: Integrating Computational Thinking and Mathematics: A Case Study on Four K-8 STEAM Programs in Ontario, Canada.
6: Connecting With Industry in Computer Science Education.
7: Perceptions of Gender Stereotypes About Computer Game-Based Learning Among Pre-Service Teachers: Development and Initial Psychometric Analysis of a Scale.
8: Assessing K-9 Teachers ' Computational Thinking Skills.
9: Confidence and Efficacy in Computer Science.
10: Introducing Computational Thinking Unplugged in Early Childhood Education Within the Context of Physical and Natural Science Courses: A Pilot Study in Greece.
11: The Rise of the Digital Polymath: Switzerland Is Crossing the Computer Science Education Chasm Through Mandatory Elementary Pre-Service Teacher Education.
12: Using Dr. Scratch as a Formative Feedback Tool to Assess Computational Thinking.
13: The Design, Implementation, and Evaluation of a Graduate Course to Prepare Teachers and School Librarians to Lead K-12 Computational Thinking.
14: Computer Science in Mathematics Preservice Teacher Education.
15: Pre-Service Teacher Preparation to Integrate Computational Thinking.
16: Gamification of Middle School Mathematics and Science: Game-Playing for Learning.
17: Achievement Differences Between Students in Single-Sex Schools and Students in Coeducational Schools: A Hierarchical Linear Modeling Approach.
Compilation of References.
About the Contributors.