User-Centered Design Strategies for Massive Open Online Courses (MOOCs), 1st Edition

  • Ricardo Mendoza-Gonzalez
  • Published By:
  • ISBN-10: 146669744X
  • ISBN-13: 9781466697447
  • DDC: 371.33
  • Grade Level Range: College Freshman - College Senior
  • 323 Pages | eBook
  • Original Copyright 2016 | Published/Released May 2016
  • This publication's content originally published in print form: 2016

  • Price:  Sign in for price

About

Overview

This title focuses on the best practices and effective design of student interaction within virtual learning environments. It highlights strategies from human-computer interaction experiences and user-centered models, as well as emergent approaches and implementation techniques. It is designed for computer science students, academics, researchers, instructional designers, IT professionals, software developers, and educators interested in mobile technologies, social learning, and educational inclusion.

Table of Contents

Front Cover.
Title Page.
Copyright Page.
Other Frontmatter.
Other Frontmatter.
Table of Contents.
Detailed Table of Contents.
Preface.
Acknowledgment.
Fostering Social Learning with MOOCs: Perspectives and MOOCs Applications Oriented to Promote Social Learning Among People.
1: Facilitating Student Interaction and Collaboration in a MOOC Environment.
2: Users' Digital Competences Study to Design MOOCs for Digital Literacy in Mexico.
3: MOOCs and Multiple Learning Styles.
Designing Interactions for MOOCs: Strategies, Studies and Methods to Define Starting Points for Well Designed MOOCs' Interactions.
4: Identifying Parent 's Security Requirements for Web Filtering in MOOCs for Kids.
5: Finding the Design Basic for MOOCs: Analyzing the UIs of edX, Coursera, and Udacity.
6: Online Community-Based Practices for Massive Open Online Courses (MOOCs) at Open Universities Australia: A Case Study.
7: Using Design Patterns to Incorporate Usability in Notifications from MOOCs.
Inclusive MOOCs: Exploring Some Alternatives to Design Inclusive MOOCs for Diverse Users.
8: Design, Implementation and Evaluation of MOOCs to Improve Inclusion of Diverse Learners.
9: Addressing Accessibility of MOOCs for Blind Users: Hearing Aid for Screen Orientation.
10: Enabling MOOCs' Usage to Mild and Moderate Intellectual Disabled Users: An Approach to Enhance Mobile Interfaces.
Evaluation Strategies for MOOCs: Describing Some Proposals for Students Evaluation in MOOCs.
11: Automatic Item Generation for Elementary Logic Quizzes via Markov Logic Networks.
12: An Elastic Platform for Large-scale Assessment of Software Assignments for MOOCs (EPLASAM).
Future Trends and Applications: Analyzing Some Future Venues to Enhance Interaction and Applications of MOOCs.
13: The Role of Virtual Worlds for Enhancing Student-Student Interaction in MOOCs.
14: Towards a Gamification Design Process for Building Engaging MOOCs.
15: Use of Augmented Reality a New Vision on the Massive Open Online Courses.
16: Therapy Reports through a Supervision Model Using MOOCs.
Compilation of References.
About the Contributors.
Index.
Front Cover.
Title Page.
Copyright Page.
Other Frontmatter.
Other Frontmatter.
Table of Contents.
Detailed Table of Contents.
Preface.
Acknowledgment.
Fostering Social Learning with MOOCs: Perspectives and MOOCs Applications Oriented to Promote Social Learning Among People.
1: Facilitating Student Interaction and Collaboration in a MOOC Environment.
2: Users' Digital Competences Study to Design MOOCs for Digital Literacy in Mexico.
3: MOOCs and Multiple Learning Styles.
Designing Interactions for MOOCs: Strategies, Studies and Methods to Define Starting Points for Well Designed MOOCs' Interactions.
4: Identifying Parent 's Security Requirements for Web Filtering in MOOCs for Kids.
5: Finding the Design Basic for MOOCs: Analyzing the UIs of edX, Coursera, and Udacity.
6: Online Community-Based Practices for Massive Open Online Courses (MOOCs) at Open Universities Australia: A Case Study.
7: Using Design Patterns to Incorporate Usability in Notifications from MOOCs.
Inclusive MOOCs: Exploring Some Alternatives to Design Inclusive MOOCs for Diverse Users.
8: Design, Implementation and Evaluation of MOOCs to Improve Inclusion of Diverse Learners.
9: Addressing Accessibility of MOOCs for Blind Users: Hearing Aid for Screen Orientation.
10: Enabling MOOCs' Usage to Mild and Moderate Intellectual Disabled Users: An Approach to Enhance Mobile Interfaces.
Evaluation Strategies for MOOCs: Describing Some Proposals for Students Evaluation in MOOCs.
11: Automatic Item Generation for Elementary Logic Quizzes via Markov Logic Networks.
12: An Elastic Platform for Large-scale Assessment of Software Assignments for MOOCs (EPLASAM).
Future Trends and Applications: Analyzing Some Future Venues to Enhance Interaction and Applications of MOOCs.
13: The Role of Virtual Worlds for Enhancing Student-Student Interaction in MOOCs.
14: Towards a Gamification Design Process for Building Engaging MOOCs.
15: Use of Augmented Reality a New Vision on the Massive Open Online Courses.
16: Therapy Reports through a Supervision Model Using MOOCs.
Compilation of References.
About the Contributors.
Index.