Emerging Tools and Applications of Virtual Reality in Education, 1st Edition

  • Dong Hwa Choi
  • Published By:
  • ISBN-10: 1466698381
  • ISBN-13: 9781466698383
  • DDC: 371.33
  • Grade Level Range: College Freshman - College Senior
  • 360 Pages | eBook
  • Original Copyright 2016 | Published/Released June 2016
  • This publication's content originally published in print form: 2016

  • Price:  Sign in for price

About

Overview

This title explores the potential and practical uses of virtual reality in classrooms with a focus on pedagogical and instructional outcomes and strategies. It features current experiments in the use of augmented reality in teaching and highlights the effects it had on students. The authors also illustrate the use of technology in teaching the humanities, as students well-rounded in the fields of technology and communication are covetable in the workforce. This book will be a valuable resource for educators, administrators, librarians, students of education, and virtual reality software developers.

Table of Contents

Front Cover.
Title Page.
Copyright Page.
Other Frontmatter.
Dedication.
Table of Contents.
Detailed Table of Contents.
Preface.
Acknowledgment.
Understanding Virtual Reality in Education.
1: Virtual Reality and Education: Overview Across Different Disciplines.
2: Applied Areas of Three Dimensional Virtual Worlds in Learning and Teaching: A Review of Higher Education.
3: Faculty Perception of Virtual 3-D Learning Environment to Assess Student Learning.
4: Increasing Student Engagement through Virtual Worlds: A Community College Approach in a Diversity Course.
Virtual Reality Across Disciplines.
5: Using Second Life® for Situated and Active Learning in Teacher Education.
6: Teaching Economics in World of Warcraft.
7: The Use of Virtual Worlds in Foreign Language Teaching and Learning.
8: Augmented Reality as an Emerging Application in Tourism Marketing Education.
9: Seeing Numbers Differently: Mathematics in the Virtual World.
Next Generation of Learning: Catalysts and Considerations in Virtual Reality.
10: Pedagogical Agents for Learning.
11: Augmented Reality: A New Direction in Education.
12: Ethics in Virtual World Environments Research.
13: Integrating Technological Innovations to Enhance the Teaching-Learning Process.
Compilation of References.
About the Contributors.
Index.
Front Cover.
Title Page.
Copyright Page.
Other Frontmatter.
Dedication.
Table of Contents.
Detailed Table of Contents.
Preface.
Acknowledgment.
Understanding Virtual Reality in Education.
1: Virtual Reality and Education: Overview Across Different Disciplines.
2: Applied Areas of Three Dimensional Virtual Worlds in Learning and Teaching: A Review of Higher Education.
3: Faculty Perception of Virtual 3-D Learning Environment to Assess Student Learning.
4: Increasing Student Engagement through Virtual Worlds: A Community College Approach in a Diversity Course.
Virtual Reality Across Disciplines.
5: Using Second Life® for Situated and Active Learning in Teacher Education.
6: Teaching Economics in World of Warcraft.
7: The Use of Virtual Worlds in Foreign Language Teaching and Learning.
8: Augmented Reality as an Emerging Application in Tourism Marketing Education.
9: Seeing Numbers Differently: Mathematics in the Virtual World.
Next Generation of Learning: Catalysts and Considerations in Virtual Reality.
10: Pedagogical Agents for Learning.
11: Augmented Reality: A New Direction in Education.
12: Ethics in Virtual World Environments Research.
13: Integrating Technological Innovations to Enhance the Teaching-Learning Process.
Compilation of References.
About the Contributors.
Index.