Cognitive Effects of Multimedia Learning, 1st Edition

  • Published By:
  • ISBN-10: 1605661597
  • ISBN-13: 9781605661599
  • Grade Level Range: College Freshman - College Senior
  • 452 Pages | eBook
  • Original Copyright 2008 | Published/Released June 2009
  • This publication's content originally published in print form: 2008

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About

Overview

Identifies the role and function of multimedia in learning through a collection of research studies focusing on cognitive functionality.

Table of Contents

Cover Page.
Title Page.
Copyright Page.
Table of Contents.
Detailed Table of Contents.
Preface.
Acknowledgment.
1: Multimedia Learning: Cognitive Perspectives.
2: Cognitive Architecture and Instructional Design in a Multimedia Context.
3: Multimedia Learning and Working Memory Capacity.
4: Measurement of Cognitive Load During Multimedia Learning Activities.
5: Manipulating Multimedia Materials.
6: Theoretical and Instructional Aspects of Learning with Visualizations.
7: The Influence of Visual and Temporal Dynamics on Split Attention: Evidences from Eye Tracking.
8: Spatial and Nonspatial Integration in Learning and Training with Multimedia Systems.
9: New Forms of Deep Learning on the Web: Meeting the Challenge of Cognitive Load in Conditions of Unfettered Exploration in Online Multimedia Environments.
10: Multimedia Learning: Affective Perspectives.
11: Motivation and Multimedia Learning.
12: What Factors Make a Multimedia Learning Environment Engaging: A Case Study.
13: Teaching and Learning with Multimedia.
14: The Cognitive Demands of Student-Centered, Web-Based Multimedia: Current and Emerging Perspectives.
15: Supporting Discovery-Based Learning within Simulations.
16: Fostering Transfer in Multimedia Instructional Environments.
17: Conceptual Customization for Learning with Multimedia: Developing Individual Instructional Experiences to Support Science Understanding.
18: Designing Multimedia to Trace Goal Setting in Studying.
19: Using Narrative and Game-Schema Acquisition Techniques to Support Learning from Educational Games.
20: How Literacy Emerges from Living Books in the Digital Era: New Chances for Young Linguistically Disadvantaged Children.
21: Emergence of Analogies in Collaboratively Conducted Computer Simulations.
Compilation of References.
About the Contributors.
Index.