Emerging Technologies of Augmented Reality: Interfaces and Design, 1st Edition

  • Published By:
  • ISBN-10: 1599040689
  • ISBN-13: 9781599040684
  • Grade Level Range: College Freshman - College Senior
  • 399 Pages | eBook
  • Original Copyright 2007 | Published/Released February 2007
  • This publication's content originally published in print form: 2007

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About

Overview

Although the field of mixed reality has grown significantly over the last decade, there have been few published books about augmented reality, particularly the interface design aspects. Emerging Technologies of Augmented Reality: Interfaces and Design provides a foundation of the main concepts of augmented reality (AR), with a particular emphasis on user interfaces, design, and practical AR techniques, from tracking algorithms to design principles for AR interfaces. Emerging Technologies of Augmented Reality contains comprehensive information focusing on the following topics: technologies that support AR, development environments, interface design and evaluation of applications, and case studies of AR applications.

Table of Contents

Front Cover.
Title Page.
Copyright Page.
Emerging Technologies of Augmented Reality: Interfaces and Design: Table of Contents.
Preface.
Acknowledgments.
1: Introduction to Technologies that Support Augmented Reality.
2: Vision Based 3D Tracking and Pose Estimation for Mixed Reality.
3: Developing AR Systems in the Presence of Spatial Uncertainty.
4: An Introduction to Head Mounted Displays for Augmented Reality.
5: Projector-Based Augmentation.
6: Mobile Phone Based Augmented Reality.
7: Representing and Processing Screen Space in Augmented Reality.
8: Augmented Reality Development Environments.
9: Abstraction and Implementation Strategies for Augmented Reality Authoring.
10: Supporting Early Design Activities for AR Experiences.
11: Real-Time 3D Design Modelling of Outdoor Structures Using Mobile Augmented Reality Systems.
12: The Evolution of a Framework for Mixed Reality Experiences.
13: Interface Design and Evaluation of Augmented Reality Applications.
14: Lessons Learned in Designing Ubiquitous Augmented Reality User Interfaces.
15: Human Communication in Collaborative Augmented Reality Systems.
16: Interaction Design for Tangible Augmented Reality Applications.
17: Case Studies of Augmented Reality Applications.
18: Industrial Augmented Reality Applications.
19: Creating Augmented Virtual Environments.
20: Making Memories of a Lifetime.
21: Social and Physical Interactive Paradigms for Mixed Reality Entertainment.
22: The Future of Augmented Reality Gaming.
About the Authors.
Index.