Editorial Advisory Board.
List of Contributors.
About the Editor.
1: Accessibility, Usability, and Functionality in T-Government Services.
2: Advances of Radio Interface in WCDMA Systems.
3: Affective Computing.
4: Analysis of Platforms for E-Learning.
5: Anthropologic Concepts in C2C in Virtual Communities.
6: Anywhere Anytime Learning with Wireless Mobile Devices.
7: The Application of Sound and Auditory Responses in E-Learning.
8: Application of the P2P Model for Adaptive Host Protection.
9: The Application of Virtual Reality and HyperReality Technologies to Universities.
10: Architectures of the Interworking of 3G Cellular Networks and Wireless LANs.
11: Argument Structure Models and Visualization.
12: Assessing Digital Video Data Similarity.
13: Audio Streaming to IP-Enabled Bluetooth Devices.
14: Automatic Lecture Recording for Lightweight Content Production.
15: Automatic Self Healing Using Immune Systems.
16: Basic Concepts of Mobile Radio Technologies.
18: Blogs as Corporate Tools.
19: Blogs in Education.
20: Breakthroughs and Limitations of XML Grammar Similarity.
21: Broadband Fiber Optical Access.
22: Broadband Solutions for Residential Customers.
23: Broadband Solutions for the Last Mile to Malaysian Residential Customers.
24: Building Social Relationships in a Virtual Community of Gamers.
25: Business Decisions through Mobile Computing.
26: Calm Technologies as the Future Goal of Information Technologies.
27: Cell Broadcast as an Option for Emergency Warning Systems.
28: Characteristics, Limitations, and Potential of Advergames.
29: From Circuit Switched to IP-Based Networks.
30: Cognitive Issues in Tailoring Multimedia Learning Technology to the Human Mind.
31: Community of Production.
32: A Comparison of Human and Computer Information Processing.
33: Conceptual, Methodological, and Ethical Challenges of Internet–Based Data Collection.
34: Consumer Attitudes toward RFID Usage.
35: Content Sharing Systems for Digital Media.
36: Content-Based Multimedia Retrieval.
37: Contract Negotiation in E-Marketplaces.
38: Cost Models for Bitstream Access Service.
39: Critical Issues and Implications of Digital TV Transition.
40: Critical Issues in Content Repurposing for Small Devices.
41: Cross-Channel Cooperation.
42: Current Challenges in Intrusion Detection Systems.
43: Current Impact and Future Trends of Mobile Devices and Mobile Applications.
44: Customizing Multimedia with Multi-Trees.
45: Dark Optical Fiber Models for Broadband Networked Cities.
46: Design and Evaluation for the Future of m-Interaction.
47: Developing Content Delivery Networks.
48: Development of IT and Virtual Communities.
49: Developments and Defenses of Malicious Code.
50: Digital Filters.
51: Digital Television and Breakthrough Innovation.
52: Digital TV as a Tool to Create Multimedia Services Delivery Platform.
53: Digital Video Broadcasting (DVB) Evolution.
54: Digital Watermarking and Steganography.
55: Distance Education.
56: Distance Learning Concepts and Technologies.
57: DMB Market and Audience Attitude.
58: Dynamic Information Systems in Higher Education.
59: Educational Technology Standards in Focus.
60: Efficiency and Performance of Work Teams in Collaborative Online Learning.
61: E-Learning Applications through Space Observations.
62: E-Learning Systems Content Adaptation Frameworks and Techniques.
63: Elementary School Students, Information Retrieval, and the Web.
64: Enhancing E-Commerce through Sticky Virtual Communities.
65: Ethernet Passive Optical Networks.
66: Evaluation of Interactive Digital TV Commerce Using the AHP Approach.
67: Evolution not Revolution in Next-Generation Wireless Telephony.
68: Evolution of DSL Technologies Over Copper Cabling.
69: Evolution of TD-SCDMA Networks.
70: Evolution of Technologies, Standards, and Deployment of 2G-5G Networks.