Instructional Design: Case Studies in Communities of Practice, 1st Edition

  • Published By:
  • ISBN-10: 1599043246
  • ISBN-13: 9781599043241
  • Grade Level Range: College Freshman - College Senior
  • 411 Pages | eBook
  • Original Copyright 2007 | Published/Released September 2007
  • This publication's content originally published in print form: 2007

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Instructional designers hold the responsibility of selecting, sequencing, synthesizing, and summarizing unfamiliar content to subject matter experts. To successfully achieve legitimate participation in communities of practice, instructional designers need to utilize a number of communication strategies to optimize the interaction with the subject matter expert.

Instructional Design: Case Studies in Communities of Practice documents real-world experiences of instructional designers and staff developers who work in communities of practice. Instructional Design explains the strategies and heuristics used by instructional designers when working in different settings, articulates the sophistication of communication strategies when working with subject matter experts, and provides insight into the range of knowledge, skills, and personal characteristics required to complete the tasks expected of them.

Table of Contents

Front Cover.
Title Page.
Copyright Page.
Instructional Design: Case Studies in Communities of Practice: Table of Contents.
1: Professional Practice.
2: Instructional Designers' Perceptions of Their Agency: Tales of Change and Community.
3: Exploring the Tensions in Educational and Instructional Design in Australian Universities.
4: Strategies and Heuristics for Novice Instructional Designers as They Work with Faculty Content Experts in a University Setting.
5: Instructional Designers on the Borderline: Brokering Across Communities of Practice.
6: Cross-Cultural Context.
7: A Great Wall of Difference: Musings on Instructional Design in Contemporary China.
8: An Emerging Model of Community Collaboration During the Construction of E-Learning Resources: Implications for Papua New Guinea.
9: Instructional Design, Development, and Context Expertise: A Model for "Cross Cultural" Collaboration.
10: University-Wide Context.
11: Educational Design at Southern Cross University Australia: A Case Study.
12: The Changing Role of an Instructional Designer in the Implementation of Blended Learning at an Australian University.
13: Delivering Online Expertise, Online.
14: Bridging the Instructional Designers and Lecturers in Technology Education: A Framework for Cultivating a Community of Practice.
15: Designer Communities: Developing a Knowledge Base of Strategies, Tools, and Experience.
16: Faculty and Departmental Context.
17: Terms of Engagement: A Case Study of Instructional Designers in a Faculty of Law.
18: Introducing E-Learning in a Traditional Chinese Context.
19: Exploring the Nardoo: Designing Problem-Based Learning Experiences for Secondary School Students.
20: Multi-Disciplinary Collaboration to Unravel Expert Knowledge: Designing for Effective Human-Computer Interaction.
21: School Context.
22: ActiveHealth: Enhancing the Community of Physical and Health Educators Through Online Technologies.
23: Creating CoPs During the Development of an Online Classroom-Based Simulation.
24: Moving Toward the Digital Learning Environment: A Hong Kong Example of an E-Learning Management System.
About the Authors.