Editorial Advisory Board.
List of Reviewers.
Table of Contents.
Detailed Table of Contents.
1: Architectures, Frameworks, and Platforms for Mobile Learning Systems.
2: Developing Tools that Support Effective Mobile and Game Based Learning: The Collage Platform.
3: Designing an Architecture to Provide Ubiquity in Mobile Learning.
4: MobiGlam: A Framework of Interoperability and Adaptivity for Mobile Learning.
5: SW–Architecture for Device Independent Mobile Learning.
6: A Ubiquitous and Pervasive Learning Framework: Linking the Learner, the Workplace, and the Education Institute.
7: A Mobile Service Platform for Trustworthy E–Learning Service Provisioning.
8: Technological Advances in Support for Mobile Learning.
9: Mobile Web 2.0: Bridging Learning Contexts.
10: Mobile Grids: An Enabling Technology for Next Generation M-Learning Applications.
11: Intelligent M-Learning Frameworks: Information and Communication Technology Applied in a Laptop Environment.
12: Integrating Ontology-Based Content Management into a Mobilized Learning Environment.
13: Context-Awareness and Distributed Events in Mobile Learning.
14: ‘Intelligent Context’ for Personalized Mobile Learning.
15: Architecture Applications and Case Studies on Mobile Learning Practices.
16: Schools in Action: Pedagogical Evaluation of Collage, a Case Study on Mobile and Location Game-Based Learning.
17: Technical Evaluation of Wireless Communications in a Mobile Learning Architecture.
18: Supporting Mobile Access to VLE Resources through MobiGlam.
19: Using Technology to Support Quality Learning for School Activities Involving Field Studies.
20: Exploring Learner Identities through M–Learning: Learning across Regional and Knowledge Boundaries.
Compilation of References.
About the Contributors.