The World of Video Games: Youth and Video Games, 1st Edition

  • Ashley Strehle Hartman
  • Published By:
  • ISBN-10: 1682825663
  • ISBN-13: 9781682825662
  • DDC: 794.8083
  • Grade Level Range: 6th Grade - 12th Grade
  • 80 Pages | eBook
  • Original Copyright 2019 | Published/Released December 2018
  • This publication's content originally published in print form: 2019

  • Price:  Sign in for price



Though video games were originally marketed to adults, children have increasingly begun to play video games and even use video games in the classroom to help teach concepts such as community building and math. This book examines the history of children playing video games, explores controversies in youth and games, and discusses how such games may evolve in the future.

Table of Contents

Front Cover.
Copyright Page.
Important Events in the History of Video Games.
Introduction: Reaching Youth.
1: How Do Youth Use Video Games?.
2: How Do Video Games Affect Youth?.
3: Youth, Video Games, and Society.
4: The Future of Youth and Video Games.
Source Notes.
For Further Research.
Image Credits.
About the Author.