Evolving Psychological and Educational Perspectives on Cyber Behavior, 1st Edition

  • Published By:
  • ISBN-10: 1466618590
  • ISBN-13: 9781466618596
  • DDC: 025.04
  • Grade Level Range: College Freshman - College Senior
  • 337 Pages | eBook
  • Original Copyright 2013 | Published/Released October 2013
  • This publication's content originally published in print form: 2013

  • Price:  Sign in for price



Online education and social interaction is on the rise. This new vehicle for human learning and communication opens the door for the latest exploration in emerging cyber fields.Evolving Psychological and Educational Perspectives on Cyber Behavior identifies learners' online behavior based on the theories in human psychology, defines online education phenomena as explained by the social and cognitive learning theories and principles, and interprets the complexity of cyber learning. This title offers a multi-disciplinary approach that incorporates the findings from brain research, biology, psychology, human cognition, developmental theory, sociology, motivation theory, and social behavior perfect for school teachers, counselors, researchers, and online designers.

Table of Contents

Front Cover.
Title Page.
Copyright Page.
Table of Contents.
Detailed Table of Contents.
1: Cyber Behavior and Research: A Theoretical Perspective.
2: Growing From Childhood into Adolescence: The Science of Cyber Behavior.
3: Online Social Networking and Learning: What are the Interesting Research Questions?.
4: Motivation and Online Social Behavior.
5: Interest and Performance When Learning Online: Providing Utility Value Information can be Important for Both Novice and Experienced Students.
6: Effects of Narcissism, Leisure Boredom, and Gratifications Sought on User-Generated Content Among Net-Generation Users.
7: Gamers' Motivations and Problematic Gaming: An Exploratory Study of Gamers in World of Warcraft.
8: An Empirical Study of Problematic Internet Use and Self-Esteem.
9: Cognitive Processes in Cyber Learning and Cyber Behavior.
10: How Does Prior Knowledge Impact Students' Online Learning Behaviors?.
11: Effects of Feedback on Learning Strategies in Learning Journals: Learner-Expertise Matters.
12: Attention Versus Learning of Online Content: Preliminary Findings from an Eye-Tracking Study.
13: Gaming and Gambling in the Cyber World.
14: Effects on Gambling Behaviour of Developments in Information Technology: A Grounded Theoretical Framework.
15: Game Transfer Phenomena in Video Game Playing: A Qualitative Interview Study.
16: Poker Gambling Virtual Communities: The Use of Computer-Mediated Communication to Develop Cognitive Poker Gambling Skills.
17: A Second Life Within Second Life: Are Virtual World Users Creating New Selves and New Lives?.
18: Educational Practices in the Cyber World.
19: Does Credibility Count? Singaporean Students' Evaluation of Social Studies Web Site.
20: Cyberbullying Among High School Students: Cluster Analysis of Sex and Age Differences and the Level of Parental Monitoring.
21: Comparing the Characteristics of Text-Speak Used by English and Japanese Students.
Compilation of References.
About the Editor.