eBook Gaming Technologies Collection: Gaming And Cognition: Theories And Practice From The Learning Sciences, 1st Edition

  • Richard Van Eck
  • Published By:
  • ISBN-10: 161520718X
  • ISBN-13: 9781615207183
  • DDC: 794.801
  • Grade Level Range: College Freshman - College Senior
  • 405 Pages | eBook
  • Original Copyright 2010 | Published/Released September 2011
  • This publication's content originally published in print form: 2010
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This book applies the principles of research in the study of human cognition to games, with chapters representing 15 different disciplines in the learning sciences (psychology, serious game design, educational technology, applied linguistics, instructional design, eLearning, computer engineering, educational psychology, cognitive science, digital media, human-computer interaction, artificial intelligence, computer science, anthropology, education).