MindTap for Campbell’s Web Design is the digital learning solution that powers students from memorization to mastery. It gives you complete control of your course—to provide engaging content, to challenge every individual, and to build their confidence. A pre-built Learning Path includes an interactive eBook, study tools, relevant activities, and more. Give your students hands-on skill practice with auto-graded lab assignments in a live HTML integrated development environment directly within MindTap. Empower students to accelerate their progress with MindTap.
MindTap® Web Design & Development for Campbell's Web Design: Introductory, 6th is a personalized digital learning solution that guides students to analyze, apply, and improve thinking, allowing you to measure skills and outcomes with ease. Key web design concepts and principles are brought to life using real-world examples with the support of media, critical thinking activities, and HTML coding labs. Analytics and reports provide a snapshot of class progress, time in course, engagement, and completion rates. Personalized teaching becomes yours through a Learning Ptah built with key student objectives and your syllabus in mind. Control what students see and when they see it.
Content and Assets
The MindTap Learning Path guides students through readings, multimedia, and activities designed to follow the learning taxonomy from basic knowledge and comprehension up to analysis and
application. By hiding, rearranging, or adding your own content, you control what students see and when they see it and match the Learning Path to your course syllabus exactly.
Getting Started with MindTap. Students can watch a brief video that will show them how to use MindTap and make the most of their course.
Chapter Learning Objectives. These Learning Objectives are linked to the key points of the chapter to keep students focused on the important takeaways.
eBook for Web Design: Introductory, 6e. The acclaimed MindTap Reader boasts a multimedia rich experience with tagged note-taking, highlighting and bookmarking for easy study guide creation.
Study. Students can review what they’ve learned in the chapter with study tools such as lecture slices, flashcards, and games.
Apply. Test student comprehension with matching exercises, short answer questions, and essay submissions.
Coding Labs. Expose students to the world of coding with labs that take them through step by step instructions on using HTML and CSS.