Higher Education

Creating Adventure Games for Teens, 1st Edition

  • Jason Darby
  • ISBN-10: 1133728022  |  ISBN-13: 9781133728023
  • 363 Pages
  • © 2013 | Published
  • College Bookstore Wholesale Price = $26.25
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About

Overview

If you're ready to learn all about making your own adventure games, CREATING ADVENTURE GAMES FOR TEENS is ready to show you how--and no prior programming skills are required! After being introduced to the history and principles of adventure game creation, learning what makes a good game, you'll immediately put your new knowledge into practice by making adventure games for the PC and web platforms. Using the latest version of Multimedia Fusion, the user-friendly drag-and-drop game and application creation program, CREATING ADVENTURE GAMES FOR TEENS will also teach you how to make text and graphic adventures, point and click graphic adventures games and the hugely popular hidden object adventure games--whether you're an experienced programmer or are just getting started this book will teach you all you need to know about adventure games. The book also includes instructions on how to make your own editors so you can quickly program your own your own games. With this book's easy, step-by-step instructions, you'll be on your way to creating great adventure games in no time.

Features and Benefits

  • This book teaches adventure game creation using the popular Multimedia Fusion, a user-friendly yet powerful drag-and-drop game and application creation program, easily accessible to even inexperienced programmers.

Table of Contents

Introduction.
1. Adventures Through Time.
2. Introduction to MMF2 & SAM.
3. Your First Game – Dungeon of Text.
4. Text Adventures in Depth.
5. The Adventure Game Object.
6. Game – Time Traveler – Rome.
7. Graphic Text Adventures.
8. Game – Wild West.
9. Editors.
10. Creating Your First Editor.
11. Point and Click Adventures.
12. Game - Sherlock The Detective.
13. More Advanced Techniques.
14. Hidden Object Games.
15. Game – Lost & Found.
16. Hidden Object – Mini Games.
17. S.A.M.
18. Game Design Ideas.
19. Other considerations.

Supplements

All supplements have been updated in coordination with the main title. Select the main title's "About" tab, then select "What's New" for updates specific to title's edition.

For more information about these supplements, or to obtain them, contact your Learning Consultant.

Instructor Supplements

Flash Animation for Teens  (ISBN-10: 1598632302 | ISBN-13: 9781598632309)

Welcome to your no-experience-required, introductory guide to creating animations with Macromedia Flash! Flash Animation for Teens will help you develop the fundamental Flash skills that you need to confidently create your own animations. Covering the basics of Flash animation, this book uses Flash 8 to teach you the techniques you need to create a variety of animation styles, including games, web sites, stand-alone applications, and cartoons. Ideal for readers with little to no Flash experience, this project-based guide will help you conquer the basics and begin creating your own animations.

List Price = $34.99  | CengageBrain Price = $34.99  | College Bookstore Wholesale Price = $21.00

Animating Facial Features & Expressions, Second Edition  (ISBN-10: 1584504749 | ISBN-13: 9781584504740)

This completely updated edition is written to teach 3D artists, designers, and animators how to add realism to their character's expressions. It begins by covering the anatomy of the human head, facial features, and facial muscles and progresses to cover recreating the human face and muscle structure in 3D and making it move in a realistic, believable fashion. It is filled with detailed instruction for lip synching and creating visual expressions for speech and sound under a variety of conditions (sad, happy, stuttering, etc.). It provides visual reference charts of morph targets for weighted human expressions, typical human phonemes, cartoon expressions, facial expressions, and just-for-fun cartoon expressions. This edition includes two new chapters covering 3ds Max and Maya. All of these techniques can also be applied to your own aliens, animals, creatures, and other animated creations. If you want your characters to have truly realistic facial expressions, you'll learn everything you need to know in this indispensable resource.

List Price = $49.95  | CengageBrain Price = $49.95  | College Bookstore Wholesale Price = $37.50

Student Supplements

Flash Animation for Teens  (ISBN-10: 1598632302 | ISBN-13: 9781598632309)

Welcome to your no-experience-required, introductory guide to creating animations with Macromedia Flash! Flash Animation for Teens will help you develop the fundamental Flash skills that you need to confidently create your own animations. Covering the basics of Flash animation, this book uses Flash 8 to teach you the techniques you need to create a variety of animation styles, including games, web sites, stand-alone applications, and cartoons. Ideal for readers with little to no Flash experience, this project-based guide will help you conquer the basics and begin creating your own animations.

List Price = $34.99  | CengageBrain Price = $34.99  | College Bookstore Wholesale Price = $21.00

Animating Facial Features & Expressions, Second Edition  (ISBN-10: 1584504749 | ISBN-13: 9781584504740)

This completely updated edition is written to teach 3D artists, designers, and animators how to add realism to their character's expressions. It begins by covering the anatomy of the human head, facial features, and facial muscles and progresses to cover recreating the human face and muscle structure in 3D and making it move in a realistic, believable fashion. It is filled with detailed instruction for lip synching and creating visual expressions for speech and sound under a variety of conditions (sad, happy, stuttering, etc.). It provides visual reference charts of morph targets for weighted human expressions, typical human phonemes, cartoon expressions, facial expressions, and just-for-fun cartoon expressions. This edition includes two new chapters covering 3ds Max and Maya. All of these techniques can also be applied to your own aliens, animals, creatures, and other animated creations. If you want your characters to have truly realistic facial expressions, you'll learn everything you need to know in this indispensable resource.

List Price = $49.95  | CengageBrain Price = $49.95  | College Bookstore Wholesale Price = $37.50

Meet the Author

Author Bio

Jason Darby

Jason Darby is a game designer for one of Europe's leading game developers and publishers, working on a leading AAA game title for the PS3 and Xbox platforms. Jason is the author of a number of game-creation books, including Make Amazing Games in Minutes; Power User's Guide to Windows Development; Awesome Game Creation, Third Edition; Game Creation for Teens; Going to War: Creating Computer War Games; Picture Yourself Creating Video Games; and Wizards and Warriors: Massively Multiplayer Online Game Creation, all published by Cengage Learning. Jason has also had a number of articles published in the UK press, including in Retro Gamer and PC Format, both leading magazines in their field.