Higher Education

Character Animation with Poser Pro, 1st Edition

  • Larry Mitchell CEO of Liquid Digital Entertainment
  • ISBN-10: 1584505176  |  ISBN-13: 9781584505174
  • 368 Pages
  • © 2009 | Published
  • College Bookstore Wholesale Price = $37.50

About

Overview

Discover how to bring your Poser characters to life with the latest version of Poser, the powerful 3D figure design software. "Character Animation with Poser Pro" shows animators, graphic artists, and game developers how to create high-quality, animated 3D characters, applying the fundamental principles and basic techniques of character animation to their favorite software. The book provides a clear introduction to themethods and workflows used to achieve believable character animation so that even beginners can design, pose, and mobilize their characters. You'll learn how to make your characters walk, run, and even lift objects, and how to integrate your animated character into the 3D host application Cinema 4D where you can model, texture, and render it. All the files needed to create the animations are included on the companion DVD, along with additional training tutorials to help you master character animation. "Character Animation with Poser Pro" is an essential resource for Poser users who want to hone their 3D animation skills.

Features and Benefits

  • Provides a complete guide to the new animation power of Poser 7
  • Teaches how to do everything needed for a complete animation from designing, posing, accessorizing to animating the characters
  • Cover Posers Poser's IK, FK and Walk Designer in depth
  • Includes a companion DVD with all the files needed to create the animations in the book as well as additional video training tutorials created by the author.

Table of Contents

Ch 1 Principles of Animation
Ch 2 Advanced Poser figure posing and textures
Ch 3 Working with Props
Ch 4 Basic Poser Character Animation
Ch 5 Walking & Running
Ch 6 Animating in environments
Ch 7 Carry & Throw
Ch 8 Fighting
Ch 9 Creating facial expression and animation
Ch 10 Acting
Ch 11 The Short Short

Supplements

All supplements have been updated in coordination with the main title. Select the main title's "About" tab, then select "What's New" for updates specific to title's edition.

For more information about these supplements, or to obtain them, contact your Learning Consultant.

Instructor Supplements

Character Animation With Direct3D  (ISBN-10: 1584505702 | ISBN-13: 9781584505709)

Do you want to learn how to make your game characters look and move more realistically? Character Animation with Direct3D shows you how to apply fundamental character animation techniques to Direct3D technology to bring your characters to life. Beginning with a brief history of character animation, you’ll be introduced to the most common types of character animation.This book covers skeletal animation, morphing, inverse kinematics, ragdoll animation, and much more. You’ll start with a basic 3D character that you’ll bring to life as you work your way through each chapter. Throughout the course of the book you’ll learn how to create a character that can walk, talk, collide with objects, fall, and more.You’ll utilize skeletal animation for overall movement and morphing animation techniques for more refined movement such as changes in facial expression. You can apply the character animation skills you learn in this book to any game genre. Character Animation with Direct3D is perfect for any game developer looking to create more life-like and interesting game characters.

List Price = $39.99  | CengageBrain Price = $39.99  | College Bookstore Wholesale Price = $30.00

Student Supplements

Character Animation With Direct3D  (ISBN-10: 1584505702 | ISBN-13: 9781584505709)

Do you want to learn how to make your game characters look and move more realistically? Character Animation with Direct3D shows you how to apply fundamental character animation techniques to Direct3D technology to bring your characters to life. Beginning with a brief history of character animation, you’ll be introduced to the most common types of character animation.This book covers skeletal animation, morphing, inverse kinematics, ragdoll animation, and much more. You’ll start with a basic 3D character that you’ll bring to life as you work your way through each chapter. Throughout the course of the book you’ll learn how to create a character that can walk, talk, collide with objects, fall, and more.You’ll utilize skeletal animation for overall movement and morphing animation techniques for more refined movement such as changes in facial expression. You can apply the character animation skills you learn in this book to any game genre. Character Animation with Direct3D is perfect for any game developer looking to create more life-like and interesting game characters.

List Price = $39.99  | CengageBrain Price = $39.99  | College Bookstore Wholesale Price = $30.00

Meet the Author

Author Bio

Larry Mitchell

LARRY MITCHELL (Ocoee, FL) has been working as a digital media artist and producer for the past 20 years creating graphics and software for TV shows, arenas, video games, and commercials. He has taught and lectured on computer animation at international conferences and various colleges and high schools, including Orlando College, Valencia Community College, Lyman High School, Tokyo Institute of Technology, and KEIO University. He has also used his animation expertise at Top Gun Entertainment, Panasonic (Osaka Japan), as CEO of Liquid Digital Dream Studios, Inc., and is now the CEO of Liquid Digital Entertainment (http://ld-e.com/ent).