MindTap® Computing, 1 term (6 months) Instant Access for Baldauf's Emerge with Computer Concepts v. 5.0, 5th Edition

  • Kenneth Baldauf Florida State University
  • ISBN-10: 1285736583  |  ISBN-13: 9781285736587
  • © 2014 | Published
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MindTap™ Computing for Baldauf's Emerge with Computer Concepts v. 5.0, 5th Edition provides you with the tools you need to better manage your limited time -- you can complete assignments whenever and wherever you are ready to learn with course material specially customized for you by your instructor and streamlined in one proven, easy-to-use interface. With an array of tools and apps -- from note taking to flashcards -- you'll get a true understanding of course concepts, helping you to achieve better grades and setting the groundwork for your future courses. Access to this product is valid for 6 months of usage.

Additional Product Information

Features and Benefits

  • Seamlessly delivery appropriate content and technology assets from a number of providers to students, as they need them.
  • Break course content down into movable objects to promote personalization, encourage interactivity and ensure student engagement.
  • Customize the course – from tools to text – and make adjustments 'on the fly,' making it possible to intertwine breaking news into their lessons and incorporate today's teachable moments.
  • Bring interactivity into learning through the integration of multimedia assets (apps from Cengage Learning and other providers), numerous in-context exercises and supplements, student engagement will increase leading to better student outcomes.
  • Track students' use, activities and comprehension in real-time, which provides opportunities for early intervention to influence progress and outcomes. Grades are visible and archived so students and instructors always have access to current standings in the class.
  • Assess knowledge throughout each section: after readings, in activities, homework, and quizzes.
  • Automatically grade of all homework and quizzes.

Content and Assets

The MindTap Learning Path guides students through readings, multimedia, and activities designed to follow the learning taxonomy from basic knowledge and comprehension up to analysis and application. By hiding, rearranging, or adding your own content, you control what students see and when they see it and match the Learning Path to your course syllabus exactly.

Unit 1: Digital Technology.
Unit 2: Personal Information Management.
Unit 3: Ethics.
Unit 4: Hardware.
Unit 5: Software.
Unit 6: Digital Life.
Unit 1: Internet.
Unit 2: Web Research.
Unit 3: Freedom of Speech.
Unit 4: Web Publishing.
Unit 5: Telecommunications.
Unit 6: Privacy.
Unit 7: Security.
Unit 1: Digital Media.
Unit 2: Intellectual Property Rights.
Unit 1: Database.
Unit 2: E-Commerce.
Unit 3: Business Systems.
Unit 4: Globalization.
Unit 5: Project Management.
Unit 6: Artificial Intelligence.
Unit 4: Globalization.
Unit 5: Project Management.
Unit 6: Artificial Intelligence.

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  • Printed Access Card

    ISBN-10: 1285738136 | ISBN-13: 9781285738130

    List Price = $146.00

Meet the Author

Author Bio

Kenneth Baldauf

Ken Baldauf is the Director of the Program in Interdisciplinary Computing at Florida State University, where he is responsible for developing courses to meet the computing and technology needs across disciplines. Since joining FSU's faculty in 1998, Ken has taught Computer Fluency, Information Management, Digital Media, Web Development, and Programming courses to classes with enrollments as large as 2,500 students per semester. Ken has partnered with Course Technology on many projects over the years, which include weekly tech news podcasts called CourseCasts, and Succeeding with Technology, a technology driven and student focused computer concepts textbook. With years of experience teaching thousands of students, Ken recognized a growing disconnect between technology education and the way students want to learn. Ken partnered with Course Technology again to develop Emerge with Computers, an exciting new online framework intended to revolutionize the way students learn about and experience technology.