Want to learn computer programming but aren't sure where to start? Programming for the Absolute Beginner provides a gentle learning curve in programming for anyone who wants to develop fundamental programming skills and create computer programs. The primary focus is on teaching the reader how to program using a free implementation of BASIC called Just BASIC. As such, the book focuses on developing programs that run on Microsoft® Windows®, but also presents programming principles that apply to different environments, including other operating systems and the Internet. Additionally, the book provides a solid foundation for advancing to different programming languages as you gain confidence in your newly acquired programming abilities. As part of the for the absolute beginner series, Programming for the Absolute Beginner teaches all the concepts through the creation of simple computer games, making the learning process much more fun and enjoyable.
1: Introduction to Programming
2: Creating Programs with Just BASIC
3: Creating Graphical User Interfaces
4: Working with Variables and Arrays
5: Making Decisions with Conditional Logic
6: Using Loops to Process Data
7: Improving Program Organization with Functions and Subroutines
8: Working with Text Files
9: Working with Sound and Graphics
10: Debugging your Applications
App A: What’s on the Companion Website?
App B: What Next?