Game Development Essentials: An Introduction, 3rd Edition
- Jeannie Novak
- ISBN-10: 1111307652 | ISBN-13: 9781111307653
- 510 Pages
- Previous Editions: 2008, 2005
- © 2012 | Published
GAME DEVELOPMENT ESSENTIALS: AN INTRODUCTION, 3E is an authoritative, industry-driven introduction to the world of game development, with updates that keep readers current and well-prepared for a successful career in the field. This book not only examines content creation and the concepts behind development, but it also give readers a background on the evolution of game development and how it has become what it is today. GAME DEVELOPMENT ESSENTIALS also includes chapters on project management, development team roles and responsibilities, development cycle, marketing, maintenance, and the future of game development. With the same engaging writing style and examples that made the first two editions so popular, this new edition features all the latest games and game technology. Coverage of new game-related technology, development techniques, and the latest research in the field make this an invaluable resource for anyone entering the exciting, competitive, ever-changing world of game development.
Section I: SETUP.
The Development of an Industry: How Did We Get Here? Game Elements: Genres, Platforms & Applications. Player Elements: Market, Theory & Interactivity.
Section II: SCENARIOS: CREATING COMPELLING CONTENT.
Storytelling: Building the Narrative, Characters & Objects. Building the Identity.
Interiors & Exteriors. Building the World.User Interface. Building the Connection.Level Design. Building the Experience. Music & Sound. Building the Atmosphere.
Section III: STRATEGY: DEVELOPMENT & BUSINESS CYCLES.
Pre-Production. Planning & Processing.Production. Prototyping & Playtesting. Post-Production. Maintenance & Marketing.
Choose the textbook packaged with the resources that best meet your course and student needs. Contact your Learning Consultant for more information.
ISBN-10: 1285263065 | ISBN-13: 9781285263069
ISBN-10: 1133026001 | ISBN-13: 9781133026006
All supplements have been updated in coordination with the main title. Select the main title's "About" tab, then select "What's New" for updates specific to title's edition.
For more information about these supplements, or to obtain them, contact your Learning Consultant.
The Instructor Resource CD-ROM is an instructor resource which commonly includes PowerPoint presentations for each core textbook chapter, computerized test bank, Instructor’s Manual, and other text-specific resources.
An up-to-date and highly practical insider’s guide to the game industry that maps to the growing number of courses in Game Development programs that introduce students to the workings of the industry and to job search/career growth strategies. The book offers a clear and thorough analysis of the game industry, knowledgeably exploring its culture, career paths, and typical company structure. The authors offer expert advice on finding and succeeding in a job as well as on starting up your own company and conclude with a thoughtful examination of the future of the game industry.
Game Development Essentials: Game Industry Career Guide reviews the development of roles on game teams and what skills are needed to fill these roles. The book provides extensive advice and insight on writing a solid résumé and building a portfolio that will attract game companies. Not only does it discuss what skills game companies need, it also gives extensive advice and insights on writing a solid résumé, building a portfolio that will attract game companies, and preparing for telephone and personal interviews. Written in a non-technical manner, Game Development Essentials: Game Industry Career Guide is a valuable asset for anyone looking for a job, not only in the game industry but also in any field requiring technical expertise and creative talent.