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Overview

Want to learn computer programming but aren't sure where to start? Programming for the Absolute Beginner provides a gentle learning curve in programming for anyone who wants to develop fundamental programming skills and create computer programs. The primary focus is on teaching the reader how to program using a free implementation of BASIC called Just BASIC. As such, the book focuses on developing programs that run on Microsoft® Windows®, but also presents programming principles that apply to different environments, including other operating systems and the Internet. Additionally, the book provides a solid foundation for advancing to different programming languages as you gain confidence in your newly acquired programming abilities. As part of the for the absolute beginner series, Programming for the Absolute Beginner teaches all the concepts through the creation of simple computer games, making the learning process much more fun and enjoyable.

Jerry Lee Ford Jr.,

Jerry Lee Ford, Jr. is an author, educator, and an IT professional with over 24 years' of experience in information technology, including roles as an automation analyst, technical manager, technical support analyst, automation engineer, and security analyst. He is the author of 40 books and co-author of two additional books. His published works include Getting Started with Game Maker, HTML, XHTML, and CSS for the Absolute Beginner; XNA 3.1 Game Development for Teens; Lego Mindstorms NXT 2.0 for Teens, and Microsoft Visual Basic 2008 Express Programming for the Absolute Beginner. Ford has a master's degree in business administration from Virginia Commonwealth University in Richmond, Virginia and has over five years' experience as an adjunct instructor teaching networking courses in information technology.
  • Perfect for first time programmers and hobbyists interested in learning how to program.
  • Teaches the basics of computer programming using Just BASIC
  • Covers important programming concepts such as graphical user interface development and design.
  • Companion website available here: http://www.delmarlearning.com/companions/index.asp?isbn=1598633740
1: Introduction to Programming
2: Creating Programs with Just BASIC
3: Creating Graphical User Interfaces
4: Working with Variables and Arrays
5: Making Decisions with Conditional Logic
6: Using Loops to Process Data
7: Improving Program Organization with Functions and Subroutines
8: Working with Text Files
9: Working with Sound and Graphics
10: Debugging your Applications
App A: What’s on the Companion Website?
App B: What Next?
Glossary
Index

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  • ISBN-10: 1133773273
  • ISBN-13: 9781133773276
  • STARTING AT $17.49

  • ISBN-10: 1598633740
  • ISBN-13: 9781598633740
  • Bookstore Wholesale Price $22.50
  • RETAIL $29.99