Request for consultation

Thanks for your request. You’ll soon be chatting with a consultant to get the answers you need.
{{formPostErrorMessage.message}} [{{formPostErrorMessage.code}}]
First Name is required. 'First Name' must contain at least 0 characters 'First Name' cannot exceed 0 characters Please enter a valid First Name
Last Name is required. 'Last Name' must contain at least 0 characters 'Last Name' cannot exceed 0 characters Please enter a valid Last Name
Institution is required.
Discipline is required.
Why are you contacting us today? is required. 'Why are you contacting us today?' must contain at least 0 characters 'Why are you contacting us today?' cannot exceed 0 characters Please enter a valid Why are you contacting us today?

Beyond Reality: A Guide to Alternate Reality Gaming 1st Edition

John Gosney

  • Published
  • 304 Pages

Overview

"Beyond Reality: A Guide to Alternate Reality Gaming" serves as a comprehensive introduction to this fascinating topic. It covers various aspects of alternate reality gaming, including its history and development of an ARG game (e.g. the "puppet master" role). It also introduces components of ARG games, explaining to inexperienced players how to play an ARG and covers devices (such as GPS devices, etc.). Readers will get tips regarding ARG strategies and will be able to play their own sample "game" that is contained within the pages of the book.

John Gosney,

John Gosney is currently the Director of Information Technology for the Indiana University School of Dentistry, and is also an adjunct instructor for the IU School of Liberal Arts on the Indianapolis campus. John has worked in both the publishing and pharmaceutical industries as an application developer, technical writer, and training consultant. John writes extensively on all facets of the IT arena, from market analysis and forecasts to guidebooks on a variety of topics. His most recently published titles with Course include "Blogging for Teens" (1592004768), "Convert Your VHS Home Movies to DVD" (1592004822) and "HTML Professional Projects" (159200055X). John received his B.A. in technical writing and psychobiology in 1992 from Purdue University and an M.A. in English from Butler University in 1996. John, who resides in Columbus, Indiana, enjoys sports, reading, listening to music, and spending time with his family.
  • No previous gaming experience is required; however, for experienced gamers, this book serves as provides extensive resources (e.g. Web sites, etc.) for being involved in an ARG.
  • Participate in the Route 66 ARG contained within the pages of the book.
  • Companion website available here: http://www.delmarlearning.com/companions/index.asp?isbn=1592007376
1. Unreality: A Brief History of ARG
2. Beyond Reality: Approaching an ARG
3. Past Reality: An Annotated ARG, Part I
4. Past Reality: An Annotated ARG, Part II
5. Down the Rabbit Hole: Introducing “Route 66”
6. Route 66 ARG, Part II
7. Route 66 ARG, Part III (Conclusion)
8. A Post-ARG Analysis
9. Web Design for Puppetmasters, Part I
10. Web Design for Puppetmasters, Part II
Appendix A Online ARG Resources

Textbook Only Options

Traditional eBook and Print Options

{{collapseContainerClosed['detail_0'] ? 'Show More' : 'Show Less'}}
z

  • ISBN-10: 1592007376
  • ISBN-13: 9781592007370
  • Bookstore Wholesale Price $18.00
  • RETAIL $29.99

Cengage provides a range of supplements that are updated in coordination with the main title selection. For more information about these supplements, contact your Learning Consultant.

FOR INSTRUCTORS

Beyond Reality: A Guide to Alternate Reality Gaming

ISBN: 9781592007370
"Beyond Reality: A Guide to Alternate Reality Gaming" serves as a comprehensive introduction to this fascinating topic. It covers various aspects of alternate reality gaming, including its history and development of an ARG game (e.g. the "puppet master" role). It also introduces components of ARG games, explaining to inexperienced players how to play an ARG and covers devices (such as GPS devices, etc.). Readers will get tips regarding ARG strategies and will be able to play their own sample "game" that is contained within the pages of the book.

FOR STUDENTS

Beyond Reality: A Guide to Alternate Reality Gaming

ISBN: 9781592007370
"Beyond Reality: A Guide to Alternate Reality Gaming" serves as a comprehensive introduction to this fascinating topic. It covers various aspects of alternate reality gaming, including its history and development of an ARG game (e.g. the "puppet master" role). It also introduces components of ARG games, explaining to inexperienced players how to play an ARG and covers devices (such as GPS devices, etc.). Readers will get tips regarding ARG strategies and will be able to play their own sample "game" that is contained within the pages of the book.